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- Script Made By: Absolutionism
- Might be OUTDATED, havent used in awhile
- --[[
- Buttons:
- KeypadTwo: This Spams your Power
- ----- You can have all 3 of these activated at the same time
- ----- Make sure to upgrade your Power and Speed, by going to the Training Equipment Area, = More Chakra
- KeypadFour: Automated Farming Noodles, Gets Noodle Quests, Buys Breakfast Ramen, Spams it
- KeypadFive: Automated Fishing, Gets Fishing Quests, Buys Chinsuko, Spams it
- ------ Do not have both of these on at the same time, will mess up the script
- ------ If a new beginner, you can't use these until you reach 5K Chakra for the 1st Farming Tool, 3K for Fishing Pole
- To turn ON, Press button once
- You can Definitely change the buttons, at the very bottom of the script
- local Exploiter = game:GetService('Players').LocalPlayer
- local GetHumanoid = GetCharacter.Humanoid
- local OtherStats = Exploiter.otherstats
- local Speed = OtherStats.Speed
- local Health = OtherStats.Health
- local Noodles = OtherStats.Noodles
- local IsNoodling =false
- local IsHealthing =false
- local IsSpeeding =false
- local NoodleRequirement =1300
- local NoodleTP = Vector3.new(-182,100,-171)
- repeat wait()until Exploiter.Character
- GetHumanoid = GetCharacter.Humanoid
- function GetQuest(Number)
- local GetQuestEvent = game:GetService('ReplicatedStorage').GetQuest
- return
- function Anim(Tool)
- anime.AnimationId ='rbxassetid://522635514'
- local AnimTrack = GetHumanoid:LoadAnimation(anime)
- return
- function GetNumberOf(NumberValue,Requirement)
- local Checking =false
- Checking =true
- print('CheckingNumberOf: Done')
- end
- GetCharacter:MoveTo(Pos)
- end
- ------------
- function CheckNoodleBlock(Block)
- GetHumanoid:MoveTo(Block.Position)
- local FarmTool = GetCharacter['Noodle Farming Tool']
- local GetEvent = FarmTool['E']
- print('CheckingNoodleBlock: Firing')
- end
- return
- function BuyRamen()
- GetHumanoid:UnequipTools()
- local CheckFor = Exploiter.Backpack:FindFirstChild('Breakfast Ramen')
- local RecipeE = game:GetService('ReplicatedStorage').BuyRecipe
- end
- local GetRamen = Exploiter.Backpack:WaitForChild('Breakfast Ramen')
- local Count = GetRamen:WaitForChild('UsesLeft').Value
- while Count >0do
- wait()
- GetRE:FireServer()
- if IsNoodling falsethenbreakend
- print('BuyingRamen: Done Eating')
- end
- print('GetNoodles: Here')
- local NoodleBricks = game.Workspace['Noodle Farm'].Noodles
- local NoodleProgress = Exploiter.noodlequest.MaxProgress
- GetHumanoid.WalkSpeed =100
- local GetTool = Exploiter.Backpack['Noodle Farming Tool']
- wait(2)
- while CheckNumber falsedo
- wait()
- local RandMath =math.random(2,#AllNoodles)
- local CheckQuest = NoodleProgress.Value
- GetQuest(1)
- print('GetNoodles: Got Block')
- print('GetNoodles: Block Still There')
- print('GetNoodles: Returned')
- CheckNumber = GetNumberOf(Noodles,NoodleRequirement)
- if IsNoodling falsethenbreakend
- end
- StartNoodling()
- function StartNoodling()
- print('StartNoodling: Here')
- print('StartNoodling: Buying Ramen')
- else
- GetNoodles()
- end
- ------------
- function BuySeaFood()
- GetHumanoid:UnequipTools()
- local CheckFor = Exploiter.Backpack:FindFirstChild('Chinsuko')
- local RecipeE = game:GetService('ReplicatedStorage').BuyRecipe
- end
- local GetSeaFood = Exploiter.Backpack:WaitForChild('Chinsuko')
- local Count = GetSeaFood:WaitForChild('UsesLeft').Value
- while Count >0do
- print('BuyingSeaFood: Eating | '..tostring(Count))
- Count = Count -1
- if Count 0thenbreakend
- end
- StartFishing()
- function GoFish(FishTool)
- GetFishRE:FireServer()
- GetFishRE:FireServer()
- return
- function GetFishies()
- local FishieProgress = Exploiter.fishingquest.MaxProgress
- GetHumanoid.WalkSpeed =100
- local GetTool = Exploiter.Backpack['Fishing Pole']
- wait(2)
- GetThrow:FireServer()
- while CheckNumber falsedo
- wait(0.1)
- if CheckQuest 0then
- end
- print('GetFishies: Returned')
- print('GetFishies: x2')
- end
- StartFishing()
- function StartFishing()
- if Fish.Value >= FishRequirement then
- else
- end
- local GetTool = Exploiter.Backpack:FindFirstChild('Health')
- while IsHealthing truedo
- GetRE:FireServer()
- end
- ---------------------------
- function StartPowering()
- local GetTool = Exploiter.Backpack:FindFirstChild('Power')
- while IsPowering truedo
- GetRE:FireServer()
- end
- ---------------------------
- function StartSpeeding()
- local GetTool = Exploiter.Backpack:FindFirstChild('Speed')
- while IsSpeeding truedo
- GetRE:FireServer()
- end
- ---------------------------
- UIS.InputEnded:connect(function(Input,Processed)
- if IsHealthing falsethen
- StartHealthing()
- IsHealthing =false
- elseif Input.KeyCode Enum.KeyCode.KeypadTwo then
- IsPowering =true
- elseif IsPowering truethen
- end
- elseif Input.KeyCode Enum.KeyCode.KeypadThree then
- IsSpeeding =true
- elseif IsSpeeding truethen
- end
- elseif Input.KeyCode Enum.KeyCode.KeypadFour then
- IsNoodling =true
- elseif IsNoodling truethen
- end
- elseif Input.KeyCode Enum.KeyCode.KeypadFive then
- IsFishing =true
- elseif IsFishing truethen
- end
- end)